![]() ![]() ![]() When exporting glTF all textures can be exported applied if the target tool supports glTF import, other compatible formats might give the same seamless experience. You can then either start 3d painting in blender or export the result to external 3d painting tools. Select the texture output directory to which the converted textures will be written first and then imported and assigned to the materials by blender Select the texture conversion working directory Selected the texture.cfg file from which you want to import the textures (using the default texture directory is recommended) Use the import menu to import the MSFS glTF file:Įnsure Convert Original Textures is selected and open the desired model file The texconv.exe will be used to convert MSFS dds files to png files for blender and further usage.Įnsure to also point to the MSFS installation directory (will be required to find textures and config files). See Releases page or click here: Latest Release How To Install and UseĮnter required paths in the addon preferences: Microsoft Flight Simulator (FS2020) Model Importer for Blender ![]()
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